I've let myself get way behind here...
They're all public domain except Go Part II.
This page tells you how to run them if you're not used to computers
| Month | Language | Description |
|---|---|---|
| January 2008 | Python | What color is that note? |
| February 2008 | Python vs. Icon | Cluster analyzer |
| March 2008 | Python | Animation mirror-imager |
| April 2008 | Icon | Metric date |
| May 2008 | Python | Search engine travesty |
| June 2008 | Python | Save a Go game as SGF from a numbered board |
| never mind | Python | Uncompress a dictionary file that boggle uses (the program to compress it is somewhere else on this site, follow the Tagalog link below) |
| Python | Print a tab-separated value file with fixed-width columns | |
| C (with Python API) | Python extension module to play Go (Part I) | |
| Python | Print amortization schedule | |
| Python (w/ Tkinter) | Logix 0-600 toy minicomputer simulator | |
| Javascript & SVG | Blobbies, version 1 | |
| Python+Perl | Event calendar | |
| C/Python | Go (Part II) | |
| Icon | Abbreviation finder | |
| C | Un-UTF8-ifier (convert UTF8 to HTML entities) |
Not a program, but here's a bunch of ideas for a programming language I want to implement someday. This is random stuff catted together from notes and test programs over a twenty-year spread, so don't expect it to be too coherent.